This article provides hints for the design of e-learning courses with regard to target audience, navigation, objectives, motivation, media, interactivity, assessment, aesthetics, tool selection, and evaluation.
example mind map
to your objectives. Some examples of such strategies include story telling, sequential, competency-based, criterion-referenced, evaluated, co-operative, case studies, discovery or constructivist, role playing, simulation, games, experiential, laboratory, etc. Keep in mind that the most effective learning occurs when learners are actively engaged. Does the content design reflect the needs and interests of the intended audience? Are the tone, level of content, and interactivity appropriate to the audience?